Journal 29 is a unique book game where you can solve riddles and puzzles and submit your answers online to get the keys and move forward. To solve the riddles, you need to think out of the box. You can write, draw, search, fold pages, combine different methods and try to get those riddles right. Journal 29 is a 148 pages book providing over 63 riddles you can solve. The Story: A top secret excavation did not bring any result for 28 weeks. It was on the 29th week that something unexpected happened. The team disappeared and the only thing that was left behind was their Journal. You must solve the riddles in order to solve the mystery. How to Play: Journal 29 is a book game of riddles and puzzles. To play, you will need: A copy of Journal 29 A pencil An internet connected device ( preferably a smartphone) Every two pages of Journal 29 have two elements: The riddle page and the key page. Step1: You solve the riddle on the riddle page. Step2: Visit the URL from the key page (you can type the URL on your browser or scan the unique QR code available on the page). Step3: Submit the answer of the riddle. Answer correctly, and get a key that is usually a word or a number. Step4: Write down the key. These keys are needed for solving the next riddles. To solve the riddles you will need to think out of the box. Write, draw, search, tear paper, fold pages, combine and more. You don’t need any special app to play the game. Just a browser will do (preferably on your smartphone) Read more
Download NowI have about a decade of experience playing in, authoring, and hosting puzzle events, so I was immediately drawn to this book. I really, really wanted to love it, but the puzzle quality bugs me. The puzzles are almost all "enigma" type puzzles where you need to have a key insight in order to solve, which are notoriously difficult to balance well. I don't mind this, nor do I mind the large amount of red herring material sprinkled liberally throughout the book and every puzzle. But I draw the line at puzzle steps that are simply not clued, forcing you to try dozens if not hundreds of things which seem equally incorrect before stumbling across the solution. There are also a few outright bugs in some of the puzzles, or at least, things that are deeply misleading about the format of the final answer, which feel pretty unfair. Because of these aspects, I can't give it 5 stars. But all this being said, I thoroughly enjoyed the book and was totally taken in by it. Every puzzle is unique, and some of them make very cool and innovative use of the book format, so much so that I fear a sequel would not be able to have as many surprises. There's also an online forum to discuss puzzles and get hints if you get blocked and don't want to spend weeks trying to think about things from a new perspective on your own. I even bought a few extra copies to give as gifts. If you enjoy puzzlehunt type events or know someone who does, you'll probably love this book.
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